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Legacy of Destruction

Page:   <<   <  6  7  8  9   >   >>   View All (102)

Stronghold the Hidden Fortress (Common)

Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap).
● Gains 1000 ATK for each Shining Sarcophagus, and monster that mentions it, that you control.
● Once per turn, when an opponent's monster declares an attack, while you control Shining Sarcophagus: You can destroy that monster.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

In Stock in stock

Ancient Gear Duel (Common)

Ancient Gear Golem, and monsters that mention it, in your Monster Zone are unaffected by your opponent's activated monster effects. If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions Ancient Gear Golem from your Extra Deck, by banishing monsters from your field or GY as material, including Ancient Gear Golem you control, and if you do, it can make up to 3 attacks during each Battle Phase. You can only use this effect of Ancient Gear Duel once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Goblin Biker Grand Pileup (Common)

Target 1 Xyz Monster you control; Special Summon 1 Goblin Xyz Monster from your Extra Deck, by using that target as material, and if you do, attach this card to it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 Goblin Xyz Monster you control and 1 card in either GY; attach the targeted card from the GY to that monster on the field as material. You can only use each effect of Goblin Biker Grand Pileup once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

In Stock in stock

Sinful Spoils Subdual (Common)

Take 1 Level 5 or higher Illusion monster from your Deck and either add it to your hand or Special Summon it, but if you Special Summon it with this effect, you cannot activate its effects during the Main Phase this turn. You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand. You can only use 1 Sinful Spoils Subdual effect per turn, and only once that turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Sinful Spoils of Slumber - Morrian (Common)

Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 Sinful Spoils of Slumber - Morrian effect per turn, and only once that turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Ragnaraika Hunting Dance (Common)

Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of Ragnaraika Hunting Dance once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Lightsworn Aegis (Common)

Target face-up cards your opponent controls, up to the number of Lightsworn monsters you control; negate their effects until the end of this turn. If this card is sent from the Deck to the GY: You can Set this card. You can only use each effect of Lightsworn Aegis once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Mirage Mirror Force (Super Rare)

When an opponent's monster declares an attack: Special Summon 1 Illusion monster from your hand or GY, and if you do, return the attacking monster to the hand. If a face-up Illusion monster(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 Illusion monster from your hand or GY. You can only use this effect of Mirage Mirror Force once per turn.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.25

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Zoma the Earthbound Spirit (Common)

Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap).
● All monsters your opponent controls that can attack must attack this card.
If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of Zoma the Earthbound Spirit once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Simultaneous Equation Cannons (Common)

Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect.
● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Pyrite Knight (Super Rare)

If this card is in your hand or GY: You can target 1 Warrior monster (EARTH or FIRE) you control, except Pyrite Knight; return it to the hand, and if you do, Special Summon this card, then Special Summon 1 Pyrite Token (Warrior/FIRE/Level 4/ATK 0/DEF 2000) to your opponent's field in Defense Position. During the Battle Phase (Quick Effect): You can Special Summon 1 Warrior monster from your hand. You can only use each effect of Pyrite Knight once per turn.

Effect Monster
Super Rare
EARTH
Large image
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KK Price: £0.20

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Battleguard Echoes (Super Rare)

When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects;
● Add 1 Battleguard Rage or Battleguard Howling from your Deck to your hand.
● Change 1 face-up monster on the field to face-down Defense Position.
You can only activate 1 Battleguard Echoes per turn.

Continuous Spell
Super Rare
Large image
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KK Price: £0.25

In Stock in stock

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