ePrivacy and GPDR Cookie Consent by Cookie Consent
Trading successfully for twenty years
NETQUOTEVAR:COMPANYNAME
  1. home
  2. orders
  3. View Cart
  4. checkout


Phantom Rage

Page:   <<   <  6  7  8  9   >   >>   View All (105)

Virtual World Gate - Qinglong (Common)

You can banish 1 Virtual World card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 Virtual World monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of Virtual World Gate - Qinglong once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN056', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Dual Avatar Invitation (Secret Rare)

Discard 1 card, and if you do, Special Summon as many Dual Avatar Spirit Tokens (Warrior/LIGHT/Level 2/ATK 0/DEF 0) as possible, then you can apply this effect up to twice.
* Fusion Summon 1 Dual Avatar Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
For the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, you cannot Tribute Tokens you control, also they are destroyed during the End Phase.
You can only activate 1 Dual Avatar Invitation per turn.

Spell Card
Secret Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN057', sStockList, ''); } displayStock();

KK Price: £4.75

In Stock in stock

Perfect Synch - A-Un (Super Rare)

When this card is activated: You can add 1 Dual Avatar monster from your Deck to your hand. If you control a Dual Avatar Effect Monster: You can Special Summon 1 Dual Avatar Spirit Token (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of Two as One once per turn. You can only activate 1 Perfect Synch - A-Un per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN058', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Dual Avatar Defeating Evil (Common)

Target 1 Dual Avatar monster you control and 1 card your opponent controls; destroy them, then, if you destroyed a Dual Avatar Fusion Monster you controlled, you can apply 1 of these effects.
* Draw 1 card.
* Banish 1 card from your opponent's GY.
You can only activate 1 Dual Avatar Defeating Evil per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN059', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Infernity Paranoia (Common)

Tribute 1 DARK monster; Special Summon 1 Infernity monster from your Deck or GY with the same Level but a different name, but negate its effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Infernity monster in your GY; add it to your hand. You can only activate 1 Infernity Paranoia per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN060', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

U.A. Hyper Stadium (Super Rare)

(This card is always treated as a F.A. card.)
When this card is activated: You can add to your hand, 1 U.A. or F.A. monster from your Deck or 1 U.A. Stadium from your GY. You can reveal 1 Field Spell in your hand and pay 1000 LP; this turn, you can Normal Summon 1 U.A. or F.A. monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) You can only activate 1 U.A. Hyper Stadium per turn.

Spell Card
Super Rare
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN061', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

U.A. Locker Room (Common)

(This card is always treated as a F.A. card.)
Target 1 U.A. or F.A. monster you control or in your GY; return it to the hand, and if you do, gain 500 LP, then you can reveal any number of U.A. and/or F.A. monsters in your hand and shuffle them into the Deck, then draw the same number of cards. You can only activate 1 U.A. Locker Room per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN062', sStockList, ''); } displayStock();

KK Price: £0.25

In Stock in stock

Charge Into a Dark World (Common)

Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 Charge Into a Dark World per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN063', sStockList, ''); } displayStock();

KK Price: £0.25

In Stock in stock

Arcana Reading (Common)

Toss a coin and apply this effect. If Light Barrier is in your Field Zone, you can choose the effect instead.
* Heads: Add 1 card from your Deck to your hand that has a coin tossing effect, except Arcana Reading.
* Tails: Your opponent adds 1 card from their Deck to their hand.
You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 Arcana Force monster.
You can only use each effect of Arcana Reading once per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN064', sStockList, ''); } displayStock();

KK Price: £0.25

In Stock in stock

Rookie Fur Hire (Common)

Tribute 1 monster; Special Summon 1 monster Fur Hire from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster's. You can only activate 1 Rookie Fur Hire per turn. You cannot declare attacks the turn you activate this card, except with monsters Fur Hire.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN065', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Xyz Import (Common)

Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 Xyz Import per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN066', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Jack-In-The-Hand (Common)

Reveal 3 Level 1 monsters with different names from your Deck, your opponent chooses 1 to add to their hand, you add 1 of the others to your hand, and shuffle the rest into the Deck. You can only activate 1 Jack-In-The-Hand per turn.

Spell Card
Common
Spell Card
Large image
nAssocProdRefSID = '' ? 48 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'PHRA-EN067', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Page:   <<   <  6  7  8  9   >   >>   View All (105)