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Extreme Force Single Cards

Page:   <<   <  6  7  8  9   >   >>   View All (100)

World Legacy's Secret (Ultra Rare)

When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a Mekk-Knight monster you control.

Trap Card
Ultra Rare
Trap Card
Large image
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KK Price: £4.95

In Stock in stock

Mythical Bestiamorph (Rare)

Each time an opponent's monster activates its effect, place 1 Spell Counter on this card when that effect resolves. You can send this card with 6 or more Spell Counters to the GY; add 1 Spell from your Deck to your hand. You can only use this effect of Mythical Bestiamorph once per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.35

In Stock in stock

Ghostrick Renovation (Common)

Target 1 Ghostrick Field Spell you control; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 Ghostrick Xyz Monster you control; Special Summon 1 Ghostrick Xyz Monster from your Extra Deck with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer that target's materials to the Summoned monster.) You can only use this effect of Ghostrick Renovation once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Call of the Archfiend (Common)

You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of Call of the Archfiend once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

There Can Be Only One (Super Rare)

Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.45

In Stock in stock

Dai Dance (Common)

Choose 1 opponent's unused Main Monster Zones; if your opponent would Normal Summon/Set or Special Summon a monster to their Main Monster Zone, and the chosen zone can be used, they must use that zone. (They cannot Summon multiple monsters to their Main Monster Zones while this effect is applied.) This effect is applies until the zone is occupied or becomes unusable. You can only apply the effect of Dai Dance once per Duel.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Showdown of the Secret Sense Scroll Techniques (Common)

When your opponent activates a Spell/Trap Card, or monster effect, with the same name as a card in their GY: Negate the activation, and if you do, destroy that card.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Parthian Shot (Common)

At the end of the Battle Phase: It becomes the End Phase of this turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

EXFO-EN080

Oops! (Common)

Oops! (Common)

Target 1 card you control; destroy it.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Kuro-Obi Karate Spirit (Common)

Pendulum EffectIf a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand.Monster EffectWhen this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.

Warrior / Pendulum / Spirit / Effect
Common
WIND
Large image
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KK Price: £0.09

In Stock in stock

Vendread Battlelord (Super Rare)

You can Ritual Summon this card with any Vendread Ritual Spell. You can banish 1 Vendread card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 Vendread monster from your Deck to the GY. You can only use each effect of Vendread Battlelord once per turn.

Zombie / Ritual / Effect
Super Rare
DARK
Large image
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KK Price: £0.95

In Stock in stock

Vendread Core (Super Rare)

If this card is in your GY: you can banish 1 other Zombie monster from your GY; Special Summon this card, but banish it when it leaves the field. A Vendread monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceeding effects of Vendread Core once per turn.
● Your opponent cannot target this card with card effects.

Zombie / Effect
Super Rare
DARK
Large image
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KK Price: £0.95

In Stock in stock

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