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Burst of Destiny

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Laundry Trap (Common)

If a monster(s) is Normal or Special Summoned to your field: You can send the top card of your Deck to the GY. If this card is sent from the Deck to the GY by card effect: You can target 1 card in your GY that was sent there this turn, except 'Laundry Trap'; add it to your hand, but you cannot activate cards, or the effects of cards, with that name until the end of your next turn. You can only use this effect of 'Laundry Trap' once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

Night Sword Serpent (Common)

If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of 'Night Sword Serpent' once per turn.

Reptile / Effect
Common
WATER
Large image
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KK Price: £0.30

In Stock in stock

D.D. Assault Carrier (Common)

Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of 'D.D. Assault Carrier' once per turn.

Machine / Effect
Common
DARK
Large image
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KK Price: £0.30

In Stock in stock

Abyss Keeper (Common)

2 WATER monsters
Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of 'Abyss Keeper' once per turn.

Fish / Link / Effect
Common
WATER
Large image
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KK Price: £0.30

In Stock in stock

Apex Predation (Common)

If you control a Normal Summoned/Set monster: Destroy all Special Summoned monsters on the field. Until the end of your next turn after this card is activated, you cannot Normal Summon/Set. You can only activate 1 'Apex Predation' per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

Beetrooper Assault Roller (Common)

You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon 'Beetrooper Assault Roller' once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 'Beetrooper' monster from your Deck to your hand, except 'Beetrooper Assault Roller'. You can only use this effect of 'Beetrooper Assault Roller' once per turn.

Insect / Effect
Common
EARTH
Large image
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KK Price: £0.30

In Stock in stock

Beetrooper Light Flapper (Ultra Rare)

If this card is Normal or Special Summoned: You can target 2 of your 'Beetrooper' monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of 'Beetrooper Light Flapper' once per turn.

Insect / Effect
Ultra Rare
WATER
Large image
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KK Price: £2.95

In Stock in stock

Heavy Beetrooper Mighty Neptune (Ultra Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of 'Heavy Beetrooper Mighty Neptune' once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK.

Insect / Effect
Ultra Rare
EARTH
Large image
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KK Price: £2.45

In Stock in stock

Ultra Beetrooper Absolute Hercules (Ultra Rare)

4 Insect monsters
After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of 'Ultra Beetrooper Absolute Hercules' once per turn.

Insect / Fusion / Effect
Ultra Rare
EARTH
Large image
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KK Price: £2.45

In Stock in stock

Beetroper Descent (Ultra Rare)

Special Summon 1 'Beetrooper Token' (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 3000 or more ATK, you can destroy 1 other Spell/Trap on the field. You can only activate 1 'Beetrooper Descent' per turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £2.45

In Stock in stock

Beetrooper Landing (Common)

Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of 'Beetrooper Landing' once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

Beetrooper Squad (Common)

Tribute 1 non-Token Insect monster; Special Summon up to 1 'Beetrooper Token' (Insect/EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate 'Beetrooper Squad' once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

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